33 posts categorized in

Education, Internet, and Technology

  

Building Empathy for the Colorblind with Virtual Reality Meghna Raswan, Isa Lee, Emily Dong, Nicole Poentis, Angela Pham

May 11, 2021 by Grand Challenges Initiative | Student presentations

Our goal is to increase empathy for people that are colorblind and work towards positive social change by creating an educational virtual reality (VR) game. In our VR game, there are multiple mini-game scenarios in which the player must complete an everyday task as someone who is colorblind, such as distinguishing between traffic light colors

Protective Detective: Gamifying Cyber Safety Education Isabella Sills, Nikita Shetty, Kashish Pandey

May 11, 2021 by Grand Challenges Initiative | Student presentations

Educational kids’ game called Protective Detective that helps inform middle schoolers about the importance of cyber safety. The goal of this game is to introduce and emphasize internet safety practices to help them navigate this rapidly evolving digital world. Protective Detective Poster Protective Detective Module 1 Prototype

Varying Dye Color and Nanoparticle Coating in Dye-Sensitized Solar Cells for the Highest Efficiency Tia Fidaleo, Jackson Goldberg, Ramsey Elshiwick, Elif Narbay

May 11, 2021 by Grand Challenges Initiative | Student presentations

As the climate crisis emergency gains a new sense of urgency with only less than 10 years remaining until the damage becomes irreversible, the need for integrating renewable energy sources into our society becomes even more pressing. Solar panels are expensive but if we can increase their efficiency and lower their cost it would give

Greenhouse Gas Capture by Education Patrick Polcuch, Nikki Gelb, Sam Urbina, Kevin Alvarado Jimenez

May 11, 2021 by Grand Challenges Initiative | Student presentations

Our group was tasked with finding a novel method to capture greenhouse gases. Greenhouse gas production has proliferated alongside industrial development in most countries which has induced detrimental processes concerning our environment, which to this day, is in danger due to the presence of greenhouse gases lingering in the Earth’s atmosphere. Our group now strives

Improving Group Findings in the GCI Programs Jordan Odekirk, Kai Itokazu, Luke Driscoll, Cece Abrahamsson

May 11, 2021 by Grand Challenges Initiative | Student presentations

Our goal is to create an efficient system for students to find groups in the Grand Challenges Initiative (GCI) program in the STEM department at Chapman University. GCI suffers from an enrollment problem. The problem arises in the transition from the First Year Focus Course (FFC) of GCI to the Grand Challenges Initiative seminars (SCI)

Improving Nurse Education with VR Samantha Bae, Keoni Lanoza, Mitch Melby, Blake Khaleghi, Kenneth Cho

May 11, 2021 by Grand Challenges Initiative | Student presentations

The challenge that our team sought to resolve is the fact that nurses and other medical practitioners often have to face heavy fees and hurdles in order to gain hands-on experience and education in the classroom through standardized patients. These paid actors can be expensive and limited, and as a result, we decided to develop

Mellow Fellows – An Interactive Pet Caretaking App Mark Griffin, Laila Hardisty, Parsa Hassani, Sadie Jones, and Alex Vallone

May 11, 2021 by Grand Challenges Initiative | Student presentations

Our project, Mellow Fellows, began with the goal of tackling the challenge of mental health issues. We concentrated specifically on Major Depressive Disorder (MDD) because of the prevalence and severity of the illness in society today. By creating a relaxing, fun, and simple pet care video game, we hoped to use the positive effects of

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