Improving Nurse Education with VR Samantha Bae, Keoni Lanoza, Mitch Melby, Blake Khaleghi, Kenneth Cho
May 11, 2021
The challenge that our team sought to resolve is the fact that nurses and other medical practitioners often have to face heavy fees and hurdles in order to gain hands-on experience and education in the classroom through standardized patients. These paid actors can be expensive and limited, and as a result, we decided to develop an educational video game that focused on promoting healthy practices in the medical field such as being there emotionally for your patients and helping patients prepare themselves for surgery. We decided to do this by developing a visual novel in Unity and including a quiz activity in order to test the knowledge of our players while also providing them instant feedback to help them correct their mistakes and improve their expertise. We aimed to develop and flesh out our game by using our backgrounds in programming in Visual Studio to create features that improved the medical knowledge of our players. Our project was different from past projects because we aimed to include dialogue and an overarching storyline that promoted empathy in medical practitioners, allowing them to emotionally support their patients better in the future.