187 posts categorized in

Grand Challenges Initiative

  

Integration of Spent Coffee Grounds with 3D Printing Resin Ryley Jue, Viola Kalinin, Jocelyn Valdivia, Michelle Zhang

May 12, 2022 by | Student presentations

Climate change and the overconsumption of plastics are threats to the environment and future generations. Every year, roughly 250,000 tons of wet waste coffee grounds are thrown into landfills, where they decompose and release harmful methane into the atmosphere–further amplifying the effects of climate change. With the 3D printing industry growing so rapidly, our solution

Construction and Application of Recreational Haptic Feedback Alexa Zuch, Sarah Fieck, Justin Lee, Spencer Lafferty, Eric Chier

May 12, 2022 by | Student presentations

Our grand challenge is to have a cost-efficient and versatile haptic feedback product that can be used for a variety of applied purposes. To solve this, we applied cost-efficient and versatile components to a glove with vibrational feedback by utilization of Arduino and vibrational motors. Full Poster: Construction and Application of Recreational Haptic Feedback Follow

Salvation Through Education : The Gerrymandering Website Zakari Clark, Jason Bohlinger, Aidan Wall, Ronan Walsh

May 12, 2022 by | Student presentations

Gerrymandering is the intentional manipulation of vote district boundaries to favor one political group/party over another. We see this in the United States from both government parties, who look to either maintain their control through controlling who votes for them or by trying to minimize the value of their opponents’ votes and power. Numerous articles

Learning + Gaming: Building Computers in VR Evelyn Lawrie, Nathan Nguyen, Kaitlyn Vetica, Eleas Vrahnos

May 12, 2022 by | Grand Challenges Initiative

Our grand challenge is the lack of computer hardware instruction in schools due to the cost of computer parts. Computer hardware and building computers is a useful skill in today’s modern world of technology. As previous studies have shown, our hypothesis is that virtual reality betters students’ understanding and increases socialization and motivation. This solution

Log In
Open Main Menu